Zenosphere · Realm 02

THE ARMORY

Customized tools to ease development.

Apps · Coming soon
01

Mecha

In development

An application specialized in creating mechanical models, from concept to game-ready model.

  • 01Catmull-Clark sub-D
  • 02Support loops
  • 03Boolean cuts
  • 04Mirrored parts
  • 05No holes, no flipped faces
  • 06Trim-sheet UVs
  • 07Levels of detail
  • 08Collision meshes
Made for
Hard-surface game assets
Surface
Catmull-Clark sub-D
Output
GLB with LODs and collision
Runs on
Windows
SUB-DCAGE
02

Painta

In development

Paint textures straight onto a 3D model, then export a material set that Unity, Unreal or Godot accepts without edits.

  • 01PBR: colour, rough, metal, height
  • 02Palette-locked colour
  • 03Island fill
  • 04Paints across UV seams
  • 05Mirror and radial symmetry
  • 06High-poly bake
  • 07Decals and stencils
  • 08Smart materials
Made for
Game textures, PBR and stylized
Exports
Unity, Unreal, Godot, separate maps
Normal maps
Each engine's own convention
Runs on
Windows 10 or later
03

Musica

In development

Build an EDM track from a genre: arrange the sections, write the patterns, shape the sounds and render a mastered WAV.

  • 01Nine genres, house to drum and bass
  • 02Arrange by section
  • 03Piano roll and drum patterns
  • 04Shape sounds in plain words
  • 05Sidechain from the kick
  • 06Mix warnings with fixes
  • 07Mastered loudness
  • 08Reference track analysis
Made for
EDM tracks
Tempo
124 to 174 BPM
Output
Mastered WAV
Runs on
Windows
128 BPM4/4 · 1 BAR1234KICKCLAPHATBASSOUTBASSGAIN
MECHAPAINTAMUSICA01020304050607080910
Status

Being built

We use these tools on our own projects first. They are not available yet. Want early access, or want us to create with them for you? Get in touch.

Updated 8 October 2026