01

Project Omega

Building a sci-fi universe from scratch.

We love science fiction, so we're making our own universe. Project Omega is where we try out tools and tricks to make it feel real: places, machines, the lot.

Most of it is about making a lot of world without placing every rock by hand. We grow terrain from rules: canyons, volcanoes, frozen tundra, farmland. Buildings and machines are made from parts that snap together, so a new tower or ship is a few changes away instead of a whole new model.

When a tool here gets good enough for someone else to use, it moves to the Armory.

02

Sea level

Drag the sea up and down. Land and island counts are measured from the map.

03

Worlds we grow

Canyons, volcanoes, frozen tundra and farmland, side on.

04

Parts that snap together

Pull the tower apart. Swap the core and every floor changes with it.

BASECORECORECORECANOPYMAST
05

One seed, step by step

The same patch of ground, one step at a time.

1Noise
2Island
3Rivers
4Zones
5Props
06

Twelve seeds

Same rule, twelve seeds. Roll again for twelve more.

07

Tools

What we build Omega with.

MechaParts that snap togetherIn the Armory →
TerraTerrain from rulesIn Labs

Updated 14 October 2026

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